Equation Calculations
The Equation app includes the three functions described below. After starting up the app, you can use the Equation menu that appears to select the function you want.
Simul Equation: Simultaneous linear equations with two to four unknowns
Polynomial: High-order equations from 2nd to 4th degree
Solver: Function to find the value of any variable contained in an input equation
Simultaneous Linear Equations
Here, we explain the general procedure for solving a simultaneous equation with an example that solves a simultaneous linear equation with three unknowns.
Example 1:
1. Press , select the Equation app icon, and then press .
This displays the Equation menu.
2. Select [Simul Equation], and then press .
This displays the number of unknowns menu.
3. Select [3 Unknowns], and then press .
This displays the Coefficient Editor.
4. Use the Coefficient Editor to input coefficient values.
- 1((-))112
11((-))10
((-))1114
Pressing while the Coefficient Editor is displayed will clear all of the coefficients to zero.
5. Press .
This will display a solution.
While the indicator is displayed, each press of (or ) will display another solution.
- (or )
- (or )
Pressing or while the indicator is displayed causes the previously displayed solution to reappear.
Pressing while the final solution is displayed returns to the Coefficient Editor. To return to the Coefficient Editor while any solution is displayed, press .
Pressing while the Coefficient Editor is displayed returns to the number of unknowns menu.
Note
While the Coefficient Editor is displayed, you can store the currently highlighted value to a variable. Also, while the solution is being displayed, the currently displayed solution can be stored to a variable. For details about variables, see "Variables (A, B, C, D, E, F, x, y, z)".
High-order Equations from 2nd to 4th Degree
When you solve a high-order equation with the Equation app, the values below are displayed according to the degree of the equation.
Quadratic Equation
Following the display of the solution of ax2+bx+c=0, the minimum (or maximum) coordinates (x, y) for y=ax2+bx+c are displayed.
Cubic Equation
Following the display of the solution of ax3+bx2+cx+d=0, the coordinates (x, y) of the local minimum (or local maximum) of y=ax3+bx2+cx+d are displayed, only if a local minimum or local maximum exists. If a local minimum or local maximum does not exist, pressing while the last solution is displayed will cause the message "No Local Max/Min" to appear.
Quartic Equation
The solution of ax4+bx3+cx2+dx+e=0 is displayed.
Here we will show an example of a quadratic equation to explain the general procedure for solving a high-order equation.
Example 2: x2 + 2x − 2 = 0
(Input/Output: MathI/MathO)
1. Press , select the Equation app icon, and then press .
This displays the Equation menu.
2. Select [Polynomial], and then press .
This displays the number of degrees menu.
3. Select [ax2+bx+c], and then press .
This displays the Coefficient Editor.
4. Use the Coefficient Editor to input coefficient values.
- 12((-))2
Pressing while the Coefficient Editor is displayed will clear all of the coefficients to zero.
5. Press .
This will display a solution.
While the indicator is displayed, each press of (or ) will display another calculation result (solution or coordinate).
- (or )
(Displays x-coordinate of minimum of y = x2 + 2x − 2.)
- (or )
(Displays y-coordinate of minimum of y = x2 + 2x − 2.)
- (or )
Pressing or while the indicator is displayed causes the previously displayed calculation result to appear again.
Pressing while the final calculation result is displayed returns to the Coefficient Editor. To return to the Coefficient Editor while any calculation result is displayed, press .
Pressing while the Coefficient Editor is displayed returns to the number of degrees menu.
Note
While the Coefficient Editor is displayed, you can store the currently highlighted value to a variable. Also, while a calculation result (solution or coordinate) is displayed, it can be stored to a variable. For details about variables, see "Variables (A, B, C, D, E, F, x, y, z)".
Complex Number Solution Display (Complex Roots)
High-order equations may have complex number solutions. When Polynomial is selected on the Equation menu, you can use the operations below to enable or disable complex number solution display.
– [Complex Roots] > [On]
Enables complex number solution display (initial default setting).
– [Complex Roots] > [Off]
Disables complex number solution display. Inputting and executing an equation that has one or more complex number solutions only will cause the message "No Real Roots" to appear.
Example 3: 2x2 + 3x + 4 = 0
(Input/Output: MathI/MathO, Complex Result: a+bi, Complex Roots: On)
1. Press , select the Equation app icon, and then press .
This displays the Equation menu.
2. Select [Polynomial] > [ax2+bx+c].
This displays the Coefficient Editor.
3. Use the Coefficient Editor to input coefficient values.
- 234
4. Press .
This will display a solution.
5. Display another solution and coordinate values.
- (or )
- (or )
- (or )
Pressing while the final calculation result is displayed returns to the Coefficient Editor. To return to the Coefficient Editor while any calculation result is displayed, press .
Converting a Complex Number Solution to Rectangular or Polar Coordinates
You can use the FORMAT menu that appears when you press to convert a complex number solution to rectangular coordinate or polar coordinate format.
Example 4: To convert the complex number solution displayed in Example 3 to polar coordinate format and then to rectangular coordinate format
1. Perform steps 1 to 4 of Example 3.
2. Press , select [Polar Coord], and then press .
This converts the solution to polar coordinate format.
3. Press , select [Rectangular Coord], and then press .
This converts the solution to rectangular coordinate format.
Using Solver
Solver uses Newton’s method to approximate the solution of equations. Solver supports input of equations of the following formats.
Examples: y = x + 5, x = sin(A), xy + C (Treated as xy + C = 0)
Example 5: To solve x2 - B2 = 0 for x when B = 4
(Input/Output: MathI/MathO)
Note
Before solving x2 - B2 = 0 for x, 4 needs to be stored to variable B. This is done in step 3 of the procedure below.
1. Press , select the Equation app icon, and then press .
This displays the Equation menu.
2. Select [Solver], and then press .
This displays the Solver equation input screen.
3. Here, store 4 to variable B.
- 4
This operation can be executed at any point before step 7 of this procedure.
For details about variables, see "Variables (A, B, C, D, E, F, x, y, z)".
Press to return to the Solver equation input screen.
4. Input the equation.
- (B)2
(=)*0
* You can also use the following operation to input = sign: – [Equation] > [=].
5. Press to register the input equation.
6. On the Solve Target screen that appears, confirm that [x] is selected and then press .
This displays a screen with the initial value of x.
7. Input 1 as the initial value of x.
- 1
8. After making sure that [Execute] is selected, press to solve the equation.
(1) Variable solved for
(2) Solution
(3) (Left Side) − (Right Side) result
Solutions are always displayed in decimal form.
The closer the (Left Side) − (Right Side) result is to zero, the higher the accuracy of the solution.
9. Next, press the key that performs the operation you want.
To do this: | Press this key: |
---|---|
Return to the screen in step 6. | * |
Store the input expression and return to the screen in step 4. | or |
* The initial value when you press this key becomes the initial value you last used for the calculation.
Important!
-
Solver performs convergence a preset number of times. If it cannot find a solution, it displays a confirmation screen like the one nearby, asking if you want to continue. Press while [Continue] is selected to continue or select [Exit] and then to cancel the Solver operation.
Depending on what you input for the initial value for the solution variable (x in the above example), Solver may not be able to obtain a solution. If this happens, try changing the initial value so it is closer to the solution.
Solver may not be able to determine the correct solution, even when one exists.
Solver uses Newton’s method, so even if there are multiple solutions, only one of them will be returned.
Due to limitations in Newton’s method, solutions tend to be difficult to obtain for equations like the following: y=sinx, y=ex, y=√x.